BABEL TIME UI
While at UX Magicians, I completed the UI and UX design for a mobile game title Babet Time. The client also requested custom icons, which I enjoyed creating from initial sketches in Procreate to the final vector designs. The project was highly iterative, with numerous options presented for both the UIs and icons, ensuring a refined and engaging user experience.
Client: Babel Time
Tools: Adobe Illustrator, Adobe Photoshop, Procreate